Liberty’s Graduate Placement


Liberty joined Draw & Code this summer, fitting right in with our team on a season-long placement as one of two students who joined us from the University of Chester.

As part of studying for her games development degree, Liberty designed a dungeon explorer virtual reality game, as well as making its 3D models, working alongside another student, Joe, who did the games development. The final product is a promising dungeon crawler game, where they were able to put their VR making skills to the test.

Q. How did you come to work with Draw & Code?

I study games development at the University of Chester, and one of my modules is called ‘Enhancing Your Employability Through Work-Based Learning’. It’s a module that helps to make us more employable in the future through allowing us to have an opportunity to do work experience in the industry while being at university.

I applied to Draw & Code through the university, as a ‘UX designer/games designer’ role. Although we had a lot of placements that we could apply to, Draw & Code’s advertisement stood out to me the most, because it was games related and ticked all the boxes for me. I felt like I had the right skills that Draw & Code were looking for, which motivated me to apply.

Q. How was your experience working with us?

Finishing university, and working on my portfolio. After that, I’m planning to do a master’s in Games Art, then after that I hope to become a 3D environmental/prop artist.

Picture of Phil


I’m the resident head of comms and partnerships here at Draw & Code. I work on strategy, sales, marketing and other vital areas at a studio that was founded on a dream and has spent the intervening decade trying to make that dream come true. I believe that immersive and interactive technologies are impacting on our lives and being in the epicentre of this industry makes every day a thrill.

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